13th Age 2nd Edition RPG: Heroes' Handbook
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The world won’t save itself!
Living dungeons rip up from the depths, flying realms crash to earth, dark overlords seize ancient thrones, and the Empire’s protectors stumble.
It’s time for your heroes to answer the call!
13th Age is a new, improved edition of the d20-rolling fantasy game of unique heroes, gripping combat, group storytelling, and high adventure.
- Each of the nine different character classes has its own advantages and play style. Some are simpler—ideal for newcomers—while others have many more options for play.
- Your character’s One Unique Thing ensures no one else in the Empire is quite like them.
- Alliances and enmities with icons such as the Archmage, Lich King, and Prince of Shadows give your hero a place in the world’s story from the first session.
In this Heroes’ Handbook, you’ll find . . .
- An extended example of play—including campaign set-up, character creation, and the first adventure.
- Everything you need to create your unique hero.
- Combat rules, skill rules, new icon connection rules, and fifteen pages of storytelling examples.
For details on the campaign setting, all-new magic treasure, and the GM rules you’ll also want the 13th Age Gamemaster’s Guide. Buy them together with the gorgeous GM screen in a boxed set!
This new edition is fully compatible with earlier 13th Age adventures, sourcebooks, and bestiaries.
13th Age:
- Forge heroes.
- Shape the world.
- Be legendary.
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