Ready to embark on an epic quest with fantasy and RPG figures collecting? Unleash your inner dungeon master and build armies of legendary minis that ignite epic battles!
A trade-paperback-sized collection of short stories by Kevin Siembieda and a host of known Palladium writers.Each story shows what it's like to live in the shadowy no-man's-land of the Chi-Town 'Burbs. A collection of hopeful people waiting for admission into one of the fortified city havens of the Coalition States,...
AN AGE OF STEAM! Steam! The mighty force that drives the gears for the Falkenstein World; a force so powerful the Age was named after it! Now at long last, the secrets of Steam are revealed to one and all in this stunning reprint of Popular Invention, the official Journal...
The Sector Construction Guide jumpstarts creativity to develop sectors of the referee’s own making, with a focus on the Foreven sector, an area adjacent to the Spinward Marches. The guidelines in this set provide tools to develop a detailed sector, whether in Charted Space or in an entirely different universe,...
Still are the forests large and small,wrapped in the frosty white,only the distant waterfallmurmurs and hums in the night.The nisse listens and, half in dream,thinks it is time’s ceaseless stream,wonders which way it is going,And from what source it is flowing.– VIKTOR RYDBERGWithin these pages you will find four spine-tingling...
The TECHNO FANTASY ATLAS for Fabula Ultima will guide you into high tech, dystopian worlds, where outcast heroes fifight inequality while merciless villains commit any atrocity to safeguard their privilege. Restore hope to these lands ruled by corruption, as the most famous JRPG resistance movements did before you! Dive...
This is the Paranoia roleplaying game. This is one of those rulebooks that`s fun to read and even more fun to play. Paranoia does not take itself seriously, so we can find dark humour in bureaucracy, politics, businesses, and a lot more. No sacred cows but one - make sure...
Now they had gone on far into the Lone-lands, where there were no people left, no inns, and the roads grew steadily worse. Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they...
The original Rifts Sourcebook One sold more than 100,000 copies. Now, 16 years later, the original author, Kevin Siembieda, expands and updates this out-of-print classic, giving it the same kind of treatment he gave the Rifts Ultimate Edition. Includes never before revealed information on A.R.C.H.I.E. Three and for the first...
Deadlands: the Weird West: Hell on the High Plains is a 208-page hardcover, full color, print book. Learn more about the terror-stories of Colorado, Dakota, Kansas, Montana, Nebraska, and Wyoming. Better brush up on your book learnin' partner, especially if you plan to survive the Weird West!
IN DEEP COVER...In Operation: Soft Sell, the characters do not take on the typical roles of Storm Knights, but instead act as Agents of Operation: Eris. Before the Delphi Council can reach them, the characters are recruited as Agents to gain the confidence of and access to the inner...
The Cold War is over. Bush's War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn't come in from the cold. Instead,...
Adventure in an Iceland of myth and legend! “…a land very squalid to dwell in, but noteworthy for marvels, both strange occurrences, and objects that pass belief.”—The Danish History, by Saxo Grammaticus, 12th Century Age of Vikings transports you to medieval Iceland—a vibrant land on the edge of the known...
The Secret War is coming to England. And you are the warriors.Albion, the primeval and perfect England of William Blake, is broken – by war in heaven, and turmoil amongst mankind. Heroes arise to build Jerusalem anew in the Green & Pleasant Land guided by Blake’s visionary poetry.In this supplement...
Eric Thompson and Kevin Siembieda team up to provide an overview of Rifts Canada, focusing on key people and places. Rules for surviving a cold wilderness environment. Notable towns and independent kingdoms. Tundra Rangers and other O.C.C.s. Monsters of the North. New weapons and vehicles. Tons of world information.
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