Ready to embark on an epic quest with fantasy and RPG figures collecting? Unleash your inner dungeon master and build armies of legendary minis that ignite epic battles!
November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead...
Liftoff planet and conquer an entire solar system! Deploy kilometer-long WarShips as escorts, first for JumpShips bridging the gulf between stars, then for detaching DropShips that burn in system to drop troops onto any battlefield. New aerospace tactics will allow you to gain air supremacy to match your grasp of...
Experience the tumultuous Battle of Terra, which will shake the very foundations of the Inner Sphere. Then catch a glimpse of how the Great Houses and other major powers will face the outcome of this far-reaching conflict. Tactical maps, Chaos Campaign tracks, and new Mechs that debuted during the Battle...
Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels from a single MechWarrior, to a BattleMech company, to entire armies this final volume focuses on the...
The Matrix that most people know is strictly ordered and controlled, but hackers know the secret: behind all that is chaos. Resonance, Dissonance, the Deep Foundation, and more can introduce elements of chaos to orderly surface. Hack & Slash is the core Matrix rulebook for SR6,...
With this box, you`ll unlock powerful new factions and `Mechs to expand your BattleTech experience and take part in a cataclysmic conflict which will rock the Inner Sphere. The BattleTech: Clan Invasion box set includes five iconic OmniMechs - the Timber Wolf, Executioner, Nova, Adder, and Mongrel.
INVADERS FROM BEYOND On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the...
Spells, spirits, and adept powers are a core part of Shadowrun and are items of perpetual interest to Shadowrun players. Street Wyrd offers that and more to players and gamemasters, including a system to help them make their own spells. With new ways to use Shadowrun, Sixth World rules and...
Created using art in the brillant aesthetics of the new box sets and MapPack: Grasslands, these eight paired maps detail the seven battlefields on which the entire Clan Ionvasion was brought to a halt, including a bonus map, the Deployment Zone. Each map is 17 x 22, paper, and double-sided.
LEGENDS NEVER DIEAcross the centuries, the fate of the Inner Sphere changed time and again with the actions of one MechWarrior and one 'Mech fighting at the crux of history. Their stories became legends passed down through the years, and now these legends and their 'Mechs stand revealed as never...
A massive cloud of volcanic ash dwarfs the small pacific island over which it looms. It is not what it seems. The great plume known as the NEBULITH —cloud forever paralyzed into stone— hangs above the Pacific Isle of Awa Nikko, a pearl of the East China Sea, containing miles...
The Music of Ericha Zann presents an alternate version of the Bard class for traditional tabletop role-playing games, including Lamentations of the Flame Princess. It presents the Bard as a figure of chaos in the vein of “The Music of Erich Zann” and rejects the concept of the Bard as a charismatic...
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